Project: |
Playstation
to Workstation evaluation study for
Priory Campus |
 |
Associates: |
Glendevon – lead
consultancy. |
Purpose: |
Evaluate the impact
of a project that started out working
with young people to translate their
enthusiasm for computer games into
IT technician skills, and is now offering
technical training to a broad cross
section of people from the community
who wish to progress into jobs in the
IT industry. |
Our
contribution: |
Review of the
proposition and marketing approach
including the broader Priory Campus
IT training strategy, recommendations
and input to the evaluation report,
together with multimedia evaluation
materials. |
Our
approach: |
Use of film as
well as written case study material
to evaluate the impact of the training.
Contribution of ideas for shaping the
proposition based on in-depth knowledge
of the Creative and Digital Industries
skills and employment economy in the
region. |
Results: |
Development of
a new offer with employability skills
support as well as CompTIA A+ technical
training to give candidates from the
community a better chance of gaining
access to regional work placement and
training schemes for the Creative and
Digital sector. |